This will make it easier to work with instances of the prefab when added into your main map. map file in Radiant and build your prefab on the origin (0,0 on the grid). Before, you would have to do it manually to each window with a prefab you only need to change it once.Ĭreate a new. In addition to using its own prefab, you can edit your window in its prefab and it will update all of the other prefabs instantly.Ī better example is if you want to change your windows from a wood texture to a metal texture. You can make your window once in its own prefab, saving you from having to make the window multiple times. Lets say you have built a large building with a lot of windows.
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